
Xelf-16's MEGA Wave Cannon

Xelf-16 with Fake R-9? in R-Type Final 2

Xelf-16's Remake in R-Type Final 2
Attack Patterns[]
Xelf-16 attacks pilots by charging its large beam cannon, and unleashing a blast at a diagonal angle. It will then sharpen and elongate the surrounding liquid metal to form spikes. This is followed by retracting either its top or bottom liquid metal extensions, with the remaining section creating liquid metal spheres that will break off to form Meltcraft. The cycle then repeats itself.
The liquid metal environment greatly reduces the effectiveness of spread-shot and wide-angle weapons; Missile effectiveness is also reduced, and bombs are useless. Pilots will have sufficient time to charge several loops of their Wave Cannon before engaging Xelf-16 and are advised to unleash it at the earliest opportunity; stronger Wave Cannons can take it out in one shot.
R-Type Final[]
- Class: Huge Bydo
- Designation: Liquid Metal
- HP Level: 5
- Location: Metropolis Quietus
R-Type Final 2[]
- Bydo Collective
- Class: Huge Bydo
- Classification 1: Crystal Species
- Classification 2: Others
- HP Level: 4
- Location: Stage Z3.0: The City That Sleeps
Xelf-24, appearing much like Xelf-16 in R-Type Final, makes an appearance in R-Type Tactics II: Operation Bitter Chocolate. However, it can no longer produce Meltcraft from within its own body.
While not yet confirmed, it is theorised via in-game text the Xelf-24 may be a creation of the Solar Liberation League, created as part of a weapons project gone rogue.
Description:
Xelf-24 -Liquid Metal Weapon-
A lifeform covered in an assembly of microscopic liquid metal-like Bydo. The core in its center is its weak point. The liquid metal can freely alter its form to destroy anything that is approaching, or to prey upon other objects.
Stats:
- HP: 190
- Fuel: 100
- Charge: 2 Turn
- Radar: 7
- Speed: 0
- Evade: 0%
Installations:
Charge Enabled
Carry x8
Weapons:
Name | Ammo | Power | ACE Power | Range | Hit | Use | Type | Note |
---|---|---|---|---|---|---|---|---|
Xelf High-Beam | 2 Turn | 210 | 248 | -- | 100% | ATK | Piercing Optical Weapon | Its whole body will start to store and charge destructive energy in its core area when its senses danger. It will then fire the energy in a massive beam at the enemy. |
Xelf Talon | 99 | 75 | 89 | 2-4 | 80% | ATK | Physical Attack | An attack that is meant to serve as a defensive mechanism for the core. When it senses an enemy it will change its body composition by making it extremely hard, in order to pierce the enemy. |